In Chapter 7 of “Artful Design,” I recently came across a principle that deeply resonated with me:

Principle 7.7: A little anonymity can go a long way.

This principle took me down memory lane, particularly to my elementary school days when my Nintendo DSi was more than a gaming console; it was my portal to the internet. Before owning an iPod Touch or iPhone, I used the DSi’s web browser to explore sites like DSiCade and DSiPaint, designed specifically for DSi users. These sites offered chat functions, enabling me to engage in anonymous conversations about common interests such as games or anime. This anonymous interaction provided a sense of freedom and spontaneity, a stark contrast to today’s online environment, which is heavily moderated and dominated by large social media companies. The liberty to express without the weight of an identity was liberating, a sentiment that seems increasingly rare in current online spaces.

This theme of anonymity reminded me of the game “Death Stranding,” set in a dystopian future. The game, mirroring potential outcomes for society and reflecting on the isolation experienced during the COVID-19 pandemic, revolves around players setting up infrastructure like roads and ziplines, not for personal gain but for the collective benefit of other players. This aspect of the game, where one contributes to a larger community without direct reciprocation, created a unique, asymmetrical multiplayer experience that I found deeply fulfilling. The anonymity in these interactions added a layer of selflessness and community spirit to the experience.

However, such anonymous spaces are becoming increasingly scarce, with the exception of certain toxic environments, which is a notable loss in the evolution of online interaction.

Another principle from Wang’s book that sparked deep thought was:

Principle 7.11A: That which can be automated should be, Principle 7.11B: That which cannot be meaningfully automated should not be.

These principles align with discussions in my CS470 class on the role of AI in automation. While automation is beneficial for mundane tasks like tax filing, its role in creative fields is more complex and nuanced. We often discussed how AI can simultaneously suppress and enhance human creativity. Personally, I am optimistic about AI’s potential to augment our creative processes.

Consider the art of Refik Anadol. His work, particularly “Unsupervised,” blends machine learning visualizations with fluid simulations, creating an immersive, awe-inspiring experience. These AI-generated pieces are not just technologically advanced; they possess an intrinsic artistic value, evoking profound emotions and a desire to experience them in reality. Nevertheless, I believe the future of AI art should move beyond introspection. AI art has the potential to delve into diverse themes, such as the intricacies of war, the beauty in everyday life, and the complexities of social connections. Moving past the self-referential phase, AI art can explore a broader spectrum of human experience, making it more relatable and impactful.